Appearances

Writing

2021-05-20 Unity.com article: Using Unity’s new Input System (JP)
2017-05-16 Book VRコンテンツ開発ガイド 2017 (co-author)

Talks, panels, and similar

2025-03-31 XR Developers Meetup — Spring LT night AI coding and game engines
2025-01-31 Kichijoji.pm #37 My ideal “strongest” VR architecture
2024-12-13 XR Kaigi 2024 Latest XR moves in Godot
2024-11-30 Indie Developers Conference 2024 GameMaker / Godot / Ebitengine communities
2024-06-22 LODGE XR Talk Vol.16 What changes with Apple Vision Pro?
2024-01-04 normalize.fm Iron vs iron
2023-12-18 XR Kaigi 2023 Godot overview & Godot XR Tools
2023-08-23 CEDEC 2023 VR product dev roundtable 2023
2023-08-11 LODGE XR Talk Vol.6 Eight months after starting a VR company — progress check
2023-05-29 IVRC2023 deadline eve — guest talk & news
2022-12-14 XR Kaigi 2022 Godot 4 overview & VR development
2022-10-26 SYNC 2022 State of Unity VR tooling (2022)
2022-08-24 CEDEC 2022 VR product dev roundtable 2022
2022-08-06 PLATEAU LT 02 Walking a cat with Geospatial API & PLATEAU
2022-07-30 Frank VR dev roundtable
2021-11-15 XR Kaigi 2021 Shipping a solo Quest title
2021-10-28 Connect 2021 unofficial eve How we build metaverse-style spaces
2021-09-24 normalize.fm Survive! Crisis-driven development
2021-08-24 CEDEC 2021 VR product dev roundtable 2021
2021-07-21 Gotanda.unity #19 State of Unity VR dev
2021-03-23 WebXR Tech Tokyo #5 Trying Godot WebXR
2021-01-13 Gotanda.unity #16 Multi-platform VR development
2020-12-08 XR Kaigi 2020 AniCast Maker — now and next
2020-08-31 xR Developers Community Conference Oculus Quest live build + tips
2020-04-27 WebXR Tech Tokyo #0 Running VR Sashimi Tanpopo with Unity WebXR Exporter
2020-03-06 xRLT vol.03 Oculus Quest performance basics
2020-01-12 Japan VR Fest dev meetup Designing VR experiences — “let’s re-skin it!”
2019-04-03 Mercari GDC 2019 report meetup I went to GDC
2018-10-20 MANABIYA Web × XR panel
2018-08-22 CEDEC 2018 Hashilus on the future of VR
2017-01-28 VR Tech Tokyo #5 Salomon Carpet — making-of
2016-10-29 Japan VR Fest dev meetup VR dev memo updates
2016-02-17 VR misc LT night UE4 — pretty but heavy?
2016-01-24 Unity VR EXPO Shibuya Overstream — intro & making-of
2015-10-24 Ocufes dev meetup Unity + Oculus dev memo & Overstream
2015-03-08 Oculus Rift study group Kansai #1 Small VR game dev tips
2015-02-07 KANSAI CEDEC 2015 Oculus panel in Kansai
2014-03-30 Ura Ocufes vol.2 3D parking simulator
2013-10-05 Ura Ocufes vol.1 Using Oculus Rift casually

Personal exhibit booths

2023.04.06 Tokyo LODGE XR Talk Vol.2 VR Sashimi Tanpopo (Meta Quest Pro)
2022.11.06 Tokyo xR Creators Meetup #2 VR Sashimi Tanpopo (Meta Quest Pro)
2021.11.05–07 Tokyo Magical Mirai 2021 Escape Miku!
2019.12.07 Tokyo xR Tech Tokyo #18 Parallel Parasols
2019.11.17 Tokyo Digi-Game Expo 2019 Parallel Parasols
2019.10.18 Shanghai Maker Carnival Shanghai Parallel Parasols
2019.09.14 Tokyo Ginza VR 3 Parallel Parasols
2019.08.18 Tokyo xR Tech Tokyo #17 Parallel Parasols
2019.07.19 Tokyo Looking Glass meetup #3 Avoider (Looking Glass)
2019.06.09 Tokyo Looking Glass meetup #2 Avoider (Looking Glass)
2019.02.18 Tokyo Looking Glass meetup #1 Looking Shooter
2018.11.04 Tokyo Digi-Game Expo 2018 VR Sashimi Tanpopo
2018.10.21 Tokyo xR Tech Tokyo #12 VR Sashimi Tanpopo
2018.01.13 Tokyo Japan VR Fest 2018 Ginza 3D parking simulator
2017.08.22 Tokyo Tokyo VR Meetup #18 VR Sashimi Tanpopo
2017.02.25 Tokyo Japan VR Fest VR Sashimi Tanpopo
2016.11.13 Tokyo Digi-Game Expo 2016 VR Sashimi Tanpopo
2016.07.17 Tokyo Unity VR EXPO AKIBA 3D parking simulator
2016.02.20–21 Tokyo OcuFes Final Overstream
2016.01.26 Tokyo Unity VR EXPO Shibuya Overstream
2015.11.15 Tokyo Digi-Game Expo 2015 Silhouette Striker
2015.11.07 Tokyo VRC Conference 2015 Overstream
2015.10.24–25 Tokyo Digital Content Expo Overstream
2015.08.24 Tokyo OcuFes 2015 summer Overstream
2015.06.21 Tokyo Skyland Ventures Fest Tokyo Overstream
2015.05.08–10 Tokyo Tokyo Indie Fest 2015 Silhouette Striker
2015.04.25–26 Chiba Niconico Chokaigi 2015 VR table-flip sim
2015.03.26–27 Osaka ROBO&PEACE VR table-flip sim
2014.11.29 Tokyo Oculus Bar 2nd Silhouette Striker
2014.11.16 Tokyo Digi-Game Expo 2014 Silhouette Striker
2014.10.26 Tokyo Digital Content Expo VR shooter (prototype)
2014.08.24 Osaka OcuFes VR shooter (prototype)
2014.03.29 Osaka OcuFes 3D parking simulator
2014.03.07–09 Kyoto BitSummit 2014 3D parking simulator

Press & media

Book mentions

2022.6.16 Metaverse future strategy AR demo on p.280
2015.2.25 Games today Chapter 13 mentions VR
2014.12.16 Meeting your wife in Oculus Rift VR works on p.13

Articles, TV, and interviews

2022.06.08 Chunichi Shimbun p.8 Digital@BIZ
2022.05.30 What is “VPS” that Google, Niantic, and Apple are pushing? (Impress Watch)
2022.05.20 Huge cat AR by Shinjuku station — viral Twitter clip (Mogura VR)
2022.03.25 Magical Mirai creator interview #1 (Sony)
2022.02.02 Spatial Reality Display — Sony × Unity (note)
2021.12.09 TV: Enter! Ku — the online world you don’t know (RKB)
2021.06.30 Hands-on: VR game about placing dandelions on sashimi (Niconico)
2021.06.14 SoraNews24 — VR sashimi factory job sim
2021.06.12 ITmedia — VR Sashimi Tanpopo ships
2021.06.11 Famitsu — VR Sashimi Tanpopo release
2021.06.11 Livedoor News — line-work sim on Quest
2021.06.11 GAME Watch — Quest release
2021.06.11 Mogura VR — release article
2021.06.03 4Gamer — 3D car sim on Google Maps
2021.05.28 GIGAZINE — 3D driving on Maps
2021.05.28 INTERNET Watch — drive the world from home
2021.05.27 iPhone Mania — 3D Maps sim buzz
2020.12.10 Sony Spatial Reality Display — dev interview (Mogura VR)
2019.11.24 AUTOMATON — Digi-Game Expo 2019 picks
2017.06.01 VR Watch — game engines as killer apps for VR
2017.05.27 VR Watch — engines & Unity vs UE
2017.05.20 Social VR Info — VR dev guide book launch
2017.05.15 VR Watch — book release notice
2017.02.21 CodeIQ — how VR content gets built
2016.12.26 Mogura VR — VR Sashimi Tanpopo announced
2016.12.26 PANORA — Touch title for home “factory work”
2016.12.25 ITmedia — Tanpopo sim goes public
2016.11.27 Mogura VR — memorable VR at Digi-Game Expo
2016.11.25 Mirai FAN — VR has matured; try the tanpopo game
2016.07.26 Mogura VR — Unity VR EXPO AKIBA report (2)
2016.07.20 GamesIndustry.biz JP — AKIBA expo report
2016.07.18 Social Game Info — AKIBA expo (1)
2016.07.18 ASCII — AKIBA VR expo hands-on
2016.02.23 Dengeki — Ocufes with Yamato ship & more
2015.12.29 Mogura VR — VR Award Japan 2015 results
2015.09.30 SENSORS — OcuFes 2015 summer
2015.09.15 Mado no Mori VR club #42 — Overstream & The Play Pit
2015.08.31 Mogura VR — OcuFes 2015 summer (1)
2015.08.25 APPREVIEW — family-friendly VR at OcuFes 2015 summer
2015.08.25 Mado no Mori — OcuFes 2015 summer report
2015.06.09 Mogura VR — Overstream uses full Rift camera tracking
2015.06.07 SankeiBiz — VR’s future for entertainment
2015.05.11 Tokyo Indie Fest 2015 — Oculus Rift (APPREVIEW)
2015.05.08 Famitsu — TIF 2015 opens
2015.04.27 Makers Love — try VR even if it looks odd
2015.04.26 ITmedia — VR table-flip at Chokaigi
2015.02.24 Famitsu — KANSAI CEDEC 2015 report
2015.02.20 GameBusiness — Oculus scene in Kansai heats up
2015.02.17 GIGAZINE — 2D driving sim on Google Maps
2015.01.02 oomlout — Arduino VR table-flip prototype
2014.12.08 Mado no Mori — Silhouette Striker 2.5D shooter
2014.11.23 Weekly ASCII+ — Digi-Game Expo 2014
2014.11.20 PANORA — Digi-Game Expo report 2
2014.11.17 Mado no Mori — Digi-Game Expo 2014 floor
2014.04.04 AUTOMATON — Ocufes in Osaka